一个专门去除紫外线的软件,基于物理算法,感觉挺舒服的,很好用。和MAYA相比,手感上最大的区别就是这个软件是按住快速构建直接移动鼠标来移动,所以在剪辑手的时候是滑过去而不是一点拉拉,所以用起来还是挺奇妙的!而且他的自动UV展台还是挺有效果的,虽然和MAYA的Relax差不多,但是这个展台很均匀,很漂亮,也挺好用的。
安装过程:
1. Install UV Layout Pro v2.x.
2. Run 'License UV Layout' and click to 'Go to License Manager'.
3. Write down the 'Ether' ID.
4. Run our keygen and enter the Ether ID, click on generate.
5. In the license manager click on 'Edit', that will open keys.txt in your default text editor.Copy/paste the serial here and save the file.
6. In the license manager click 'Refresh', you should have a permanent pro license activated.
7. Enjoy it!
这是目前最新的版本,有完整的中文视频教程和中文帮助(教程是CG共和国的DDK做的,感谢DDK免费为我们做了这么好的中文教程,请多多支持他们。).
我是一个MAX用户,很难在MAX中向角色模型展示UV。使用UVLayout后,我的工作效率提高了几十倍。以前通宵工作,现在半个小时就能搞定,效果是不可能在MAX中显示UV的。虽然其他很多软件也有这个功能,比如现在很流行的Unfold3D,但是很多专家还是推荐UVLayout,但是我见过别人用Unfold3D的。从界面上看,
如果你能看懂英文教程,我建议你最好看英文版。会有更多好的内容和建议给你。请自行去官网下载。(官方教程做的很好,是一款很少被用户想的这么透彻的好软件。)///www.uvlayout.com .
注意:下载的时候要注意。官网通常会屏蔽该IP,只是暗示在某个使用高峰期会屏蔽该网站。事实上,如果你访问它,你会被屏蔽。哈哈,好的教程要慢慢下载,单线程一个一个来!如果朋友要的话,我可以整理一下发过去。我是2M网通ADSL,单线下170KB左右。我一般多线下270左右,官网里速度还是很快的。
Headus UVLayout是一款专门去除紫外线的软件。基于物理算法,感觉相当流畅,很好用。和MAYA相比,手感上最大的区别就是这个是按住快速构建直接移动鼠标来移动,所以剪辑手的时候是滑过去而不是一点点拉,用起来还是挺奇妙的!而且他的自动UV展台还是挺有效果的,虽然和MAYA的Relax差不多,但是这个展台很均匀,很漂亮,也挺好用的。
UVLayout is a stand-alone application for the creation and editing of UV coordinates for 3D polymeshes and subdivision surfaces. Used by professionals in the games and visual effects industries, by hobbyists of all ilks and by students, UVLayout's unique approach gives texture artists the tools to produce high quality low distortion UVs in significantly less time than they would by traditional methods.
Using UVLayout could be described as the opposite of dress making; instead of cutting out a flat pattern and sewing that up to make clothing, in UVLayout the object is cut into pieces that are then flattened out to make the pattern. These flattened UV shells are not just planar projections; a dynamics based algorithm is used to spread the UVs out, as you watch, so that there's minimal stretching, compression or skewing of textures when they're applied to the object.
Some major features of UVLayout are:
OBJ import and export
Edge ring detection, which can select ultraviolet seams faster.
Symmetric editing to speed up the flattening of symmetric meshes.
Edge straightening of the shell boundary and inside.
Flat brush for local adjustment of automatically generated uv.
Automatic packaging of UV shell to minimize wasted texture space.
Automatically stack similar shells to share texture space.
Subdivision surface calculation based on limit surface shape
Unlimited undo all editing functions.
Plug-in interface for integration with other applications.
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